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Japanese/Chinese/Korean/English/Dutch game localization

Nintendo Bans Foreign Cards as Banks Shun Adult Content

Nintendo has once again decided to shake things up, and this time, it’s not with a new console or a surprise Mario remaster, but by banning overseas credit cards and PayPal accounts from Japan’s Nintendo eShop and My Nintendo Store. As of March 25, 2025, if your payment method wasn’t born and raised in Japan, it will be politely but firmly rejected, like a foreigner trying to rent an apartment in Tokyo. This decision comes alongside a troubling trend where Japanese banks are allegedly refusing to process payments for adult games, creating a dual challenge for gamers and developers alike in navigating the evolving landscape of digital transactions in Japan.

The official reason? Fraud prevention. According to Nintendo, the move is meant to combat issues like account hacking, stolen credit card use, and unauthorized region-hopping—because, apparently, criminals aren’t robbing banks anymore; they’re breaking into eShop accounts to buy 30,000 yen’s worth of Splatoon skins.

Now, do these reasons hold up? Sort of. Account hacking is a real issue, and Nintendo’s online security has been criticized before. Credit card fraud? Sure, that happens too, but if this were a serious concern, you’d expect Nintendo to introduce stronger security measures rather than just blocking international cards altogether. And as for stopping region-hopping—well, let’s be honest, this is probably the real reason. Japan gets exclusive games, special editions, and discounts that overseas players aren’t supposed to have access to, and Nintendo is tired of people sneaking in. In other words, this isn’t just about fighting fraud—it’s about keeping Japan’s digital playground strictly for locals.

Steam devs in Japan are facing a bizarre new hurdle: banks allegedly refusing to process payments for adult games. Senator Yamada Tarō is on the case, questioning whether this is a sneaky form of censorship or just another case of banks making life unnecessarily difficult. If this keeps up, will game devs need to start laundering their eroge profits through gachapon machines? Stay tuned.

But where there’s a corporate roadblock, there’s always a determined gamer ready to climb over it. If your trusty credit card is now useless on the eShop, you’ll need to explore alternative payment methods. Japanese eShop gift cards are the easiest and safest solution, and they can be bought from various authorized retailers. If you want to be extra fancy (and have some serious patience), you could try setting up a Japanese bank account or credit card, but that’s about as easy as getting a perfect score in a rhythm game on expert mode. Another workaround is using PayPal to buy eShop gift cards, effectively using the very system Nintendo banned to continue giving them money. Classic.

So, what do Japanese gamers think about all this? Well, let’s just say they’re not exactly thrilled. Some are annoyed that the only politicians paying attention to this mess are Yamada and Akamatsu, two well-known figures in Japan’s geek politics scene. Others are furious about what they see as another attack on adult content, with one user exasperatedly asking: “Why is it always erotic content that gets treated like the villain?” Meanwhile, some are more concerned about the financial impact on game developers, pointing out that losing access to a credit card is an inconvenience, but losing your income is a catastrophe.

At the end of the day, Nintendo’s move is frustrating but far from game-breaking. Players will find a way, because if history has taught us anything, it’s that no corporate policy, no payment restriction, and no amount of red tape will ever stop gamers from getting their hands on the content they want. Whether it takes gift cards, PayPal loopholes, or an elaborate network of underground transactions, one thing is certain—Nintendo’s eShop isn’t getting rid of its international customers that easily.

This slide lays out the biggest concerns surrounding Japan’s banking restrictions on adult game developers. Apparently, banks are refusing to process revenue, blocking account creation, and possibly enforcing shadowy SWIFT-related rules. Is this financial prudence or backdoor censorship? Either way, it’s looking more and more like eroge devs need a money-laundering side quest just to get paid. Meanwhile, Nintendo’s eShop restrictions, while frustrating, seem almost tame in comparison.

Source: https://www.gamespark.jp/article/2025/01/30/148947/comment.html
Source: https://www.inside-games.jp/article/2025/01/30/163843.html
Source: https://www.famitsu.com/article/202501/32105

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